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Vercel Liquid simulation
A stunning liquid simulation effect with WebGL shaders that creates realistic water ripples and distortions. Perfect for creating interactive backgrounds with mouse interaction and smooth animations.
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Dependencies
Interaction Type
Move mouse to create liquid ripples | |
WebGL shader-based liquid simulation |
CLI UNAVAILABLE
pro component, try copying the source code from top right corner
How to use
import { LiquidSimulation } from "@/components/v1/skiper12"; // Using just the liquid simulation const DemoSkiper12 = () => { return ( <main> <LiquidSimulation imagePath="/path/to/your/image.png" text="Your Text Here" /> </main> ); };
Props | Description |
---|---|
imagePath | Path to the image to display with liquid effect (optional) |
text | Text to display with liquid effect (optional, if no image provided) |
important note
- Works best with high-contrast images or text for optimal liquid effect visibility
- The liquid simulation creates realistic ripples that propagate from mouse movement
- The component automatically handles cleanup and memory management
Attribution
Inspired by and adapted from designing-and-building-the-vercel-ship-conference-platform
Source code
Click on the top right to view the source code
Keep in mind
Most components here are recreations of the best out there. I don't claim to be the original creator. This is my attempt to reverse-engineer, replicate, and often add a few extra features. I've tried to credit everyone, but if I missed something, let me know.
Contact
Additionlly, if you find any bug or issue, feel free toDrop a dm.
License & Usage:
- Free to use and modify in both personal and commercial projects.
- Attribution to Skiper UI is required when using the free version.
- No attribution required with Skiper UI Pro.